Dwarf

Bounty Hunter

Class Info

Skill Name
Level
Description
HP
MP
SP
Backstab
Backstab
1
Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
-
-
7600
Blazing Boost
Blazing Boost
1
Quickly approaches the enemy. Cannot be used when a bow/crossbow is equipped.
-
-
23000
Crushing Strike
Crushing Strike
1
Impacts the enemy with 1041 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10%. for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.
-
-
23000
Crystallize
Crystallize
1
Makes D-Grade crystallization possible.
-
-
23000
Dagger Mastery
Dagger Mastery
1
Increases P. Atk. by 3. 6 when using a dagger. by 6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
-
-
7600
Deadly Blow
Deadly Blow
1
Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
-
-
7600
Fake Death
Fake Death
1
Plays dead to keep a monster from attacking. Consumes 10 MP per second.
-
-
23000
Fast Hp Recovery
Fast Hp Recovery
1
Increases HP Recovery Bonus by 1. 1.
-
-
23000
Fatal Strike
Fatal Strike
1
Attacks the enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
-
-
7600
Hammer Crush
Hammer Crush
1
Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
-
-
7600
Heavy Armor Mastery
Heavy Armor Mastery
1
Increases P. Def. by 1. 9 when equipped with heavy armor. by 18 when equipped with heavy armor.
-
-
7600
Light Armor Mastery
Light Armor Mastery
1
Increases P. Def. by 4. 2 and Evasion by 3 when equipped with light armor. by 9 and Evasion by 6 when equipped with light armor.
-
-
7600
Polearm Mastery
Polearm Mastery
1
Increases P. Atk. by 4. 5 when using a polearm, and allows an attack on multiple targets. by 29 when using a polearm, and allows an attack on multiple targets.
-
-
7600
Potential Ability
Potential Ability
1
When equipped with a dagger or a dual dagger, increases Critical Rate by 20%. and Critical Damage by 177. Requires a light armor to be equipped.
-
-
23000
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
1
Increases P. Atk. by 4. 5 when using a sword or blunt weapon, with an additional increase of 2. 7 when using a sword, or 3 when using a blunt weapon. 3 when using a sword, or 5. 9 when using a blunt weapon.
-
-
7600
Vital Force
Vital Force
1
Increases HP Recovery Bonus by 1. 9 and MP Recovery Bonus by 1. 9 when sitting.
-
-
23000
Whirlwind
Whirlwind
1
Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
-
-
7600