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3Lv. 0

To Lead and Be Led

Информация о квесте

ID квеста:118
Уровень:0
Тип:3

Прохождение

Description: Blacksmith Pinter of the Town of Gludio makes armor that only members of the Clan Academy can wear.
Restrictions: A Sponsored Member of the Clan Academy
Repeatable: No
Last Hit: Solo
Reward:
 
Random Reward
Unknown Reward
Game Description

Step
Description
1
Slay the Maille Lizardman
Blacksmith Pinter of the Town of Gludio tells you to bring him the materials necessary to make Clan Academy armor.
Get 10 bottles of Maille Lizardman Blood.

Monsters to be hunted - Maille Lizardman, Maille Lizardman Scout, Maille Lizardman Guard
Item:
Blood of Maille Lizardman
2
Go to Pinter
You have collected all the Lizardmen's blood needed. Return to Blacksmith Pinter.
Item:
Blood of Maille Lizardman
3
Get Help from Sponsor
Blacksmith Pinter tells you he needs 922 D-Grade crystals to make heavy armor. Your Sponsor must acquire the necessary crystals and take them to Pinter.
4
Get Help from Sponsor
Blacksmith Pinter tells you he needs 771 D-Grade crystals to make light armor. Your Sponsor must acquire the necessary crystals and take them to Pinter.
5
Get Help from Sponsor
Blacksmith Pinter tells you he needs 771 D-Grade crystals to make the robe. Your Sponsor must acquire the necessary crystals and take them to Pinter.
6
Go to Pinter
Your Sponsor gave Blacksmith Pinter the crystals necessary for making the armor. Blacksmith Pinter has a message for you. Go to Pinter.
7
Defeat the King of the Araneid
Blacksmith Pinter finally tells you to defeat the King of the Araneid in the Maille Lizardmen Barracks and collect 8 legs. You must defeat the King of the Araneid while your Sponsor is watching.

Monster to Hunt - The King of the Araneid
Hunt Monsters: King of the Araneid
Item:
Leg of King Araneid
8
Go to Pinter
You've collected all the King of the Araneid's legs. Return to Blacksmith Pinter.
Item:
Leg of King Araneid